(07-23-2022, 06:50 PM)Ossirian Wrote: Hello.
The moment you decide to enter and play the Realm of RetroWoW, is the moment you accepted community guidelines and rules and regulations we run on. We aren't hard on the bans, we use the mute command first, but you also have to understand, that we won't ignore people that are breaking most underlined rules of our community, and let them insult the community, project and/or gamemasters. We unbanned people, gave them second, third chances, but they would break the same rule eventually.
If you also check our rules and regulations, you will see there are several notes before the rules itself, where it's clearly said we do not have to warn before the ban goes active. But it's not forbidden to contact us, and ask for further information about your ban.
Food for thought: The notion that people should be sanctioned in any way for merely insulting (i.e. causing the other person to hear or read something they do not wish to hear) any person or any thing is an insult upon logic, proportionality, reasonableness and is antithetical to a free and open society. Typical social pressures solve these problems on the vast majority of cases. Furthermore, a bit of trash talking (even extreme) enhances competition, which pays dividends.
This view (that people out to face sanction for offending others) is why in some countries we now have criminal offenses which essentially sanction people for merely subjectively offending others, such as the relatively recent charge of Malicious Communications in the UK. See example below.
Not only are such rules completely Orwellian to most right thinking people, they only ever expand and get worse, and absolutely beg to be misused. They also cause the enforcers to refocus their efforts on solving for these non-problems, rather than correctly refocusing on real substantive issues (e.g. bugs, stability, new content, advertising, account help). I've yet to come across a single player in my entire time playing WoW (since 2006) that quit the game because someone called them a bad name; in reality, they came back harder and became much better, and the server(s) were enhanced for it.
I personally would recommend re-thinking this in the broader context. Yes this is just a game, but are not MMOs in a way a microcosm of society at large?
https://www.hampshire-pcc.gov.uk/wp-cont...igator.pdf